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Engineer 418 & 818 User Manual  Page 75 
Recalling presets 
Preset recalls work on an index basis. This means you'll need to know the preset number you want to recall. 
You can check out the index that goes with each preset using the Engineer control software's preset 
management window: 
Downsync your project first, then hover your mouse for about 3 seconds over any preset in the preset 
manager. The index will then be shown in the preset information. 
The preset index used in previous versions of this protocol has now been deprecated: The preset type will be 
automatically selected by the engineer when recalled. Therefore we can use a value of 0 for this parameter. 
Now that you have these two parameters you can construct the information package required to recall a 
preset. This package has the following syntax: 
Byte index 
0 
1 
2 
3 
4 
5 
Data  254  14  Preset index  0  255  Checksum 
The “checksum” field's purpose is to ensure no data is lost during transmission. It's defined as follows: 
Checksum = (254 + 14 + preset index + preset type)  & 127 
The “&” character in this calculation is a “binary AND” operation. If this calculation exceeds the range of one 
byte (when the value's exceeds 255), the most significant bit is discarded. 
An example: If we would want to recall a preset at index 2, the checksum would be: 
254 + 14 + 0 + 0 = 268 
checksum = 270 & 127 = 12 
Bekijk gratis de handleiding van Martin Audio Engineer Remote, stel vragen en lees de antwoorden op veelvoorkomende problemen, of gebruik onze assistent om sneller informatie in de handleiding te vinden of uitleg te krijgen over specifieke functies.
Productinformatie
| Merk | Martin Audio | 
| Model | Engineer Remote | 
| Categorie | Niet gecategoriseerd | 
| Taal | Nederlands | 
| Grootte | 11493 MB | 







