Thames & Kosmos Mag-O-Mag: The Magnetic Labyrinth handleiding

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Handleiding

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JUNGLE RACE
IDEA OF THE GAME
A race along a narrow jungle path with steep drop-offs on the left
and right is a fun challenge for anyone who loves the thrill of an
adrenaline rush and isnt afraid of heights.
PLAYING MATERIAL
MAG-O-MAG setup with stand, 1 back wall, 2 corner pieces,
1 large guide magnet, 1 small drive magnet, 1 suction cup
• 1 “Jungle Race” game board
• 1 “Jungle Race” team board
• 40 point chips with a value of 1
• 1 dark gray marker
• 4 wooden disks in the players’ colors
• 1 sheet of paper and 1
pen (not included)
GAME PREPARATION
Assemble the game setup as
described on page 2. Use the
“Jungle Race” game board with
the side without stars in the
corners oriented toward the front.
Get the large guide magnet and
the small drive magnet (the “race
car” in this game) ready.
Each player gets a wooden disk
of his or her choice, which
becomes his or her playing color.
Get the team board ready in accordance with the number of
players: for three players, the side with the three figures in the
top left should be pointing up, and for four players it should be
side showing four players.
Place the marker on the uppermost space of Round 1 of the
team board.
• Get a sheet of paper and a pen or pencil ready.
Get a smartphone ready and select the stopwatch function of
the MAG-O-MAG timer app, or get a stopwatch ready.
COURSE OF PLAY
The three-person game consists of four rounds with three races
each. A four-person game consists of six rounds of two races
each. There will be 12 races in all. By “race,” what is meant is
the course from start to finish.
The marker identifies the row indicating the start and finish
of the race and determines the two players who will team up
together.
The game board is divided into four quadrants. Each quadrant
has a red field with a race flag. This is the start or finish field,
depending on the race. In addition, there is a small yellow field
with a wrench between the start and finish fields. That is a
checkpoint.
COURSE OF A RACE
The two team members set up the MAG-O-MAG board
between them. The helper will see the race track, while the
driver will see the orange-colored back side.
In the first round, driving will be performed from the start field
of the upper left quadrant to the finish field of the lower left
quadrant.
Note: Driving is only permitted on the dirt race track course, not
through the wooded or rocky areas illustrated on the board.
The helper places the small drive magnet (with the red dot
outward) on the front sides start field, and the large guide
magnet (with the red dot outward) at the corresponding
location on the back wall.
6
Finish
Checkpoint
Start

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Productinformatie

MerkThames & Kosmos
ModelMag-O-Mag: The Magnetic Labyrinth
CategorieNiet gecategoriseerd
TaalNederlands
Grootte7148 MB