Thames & Kosmos Mag-O-Mag: The Magnetic Labyrinth handleiding

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Important: No player is allowed to collect more than three
tokens for one collection item. If a player, for example, already
has three tokens of one type and is in a position to get a fourth,
he or she cannot take it.
Next team: Then, the large marker is moved one row down the
team board to determine the next team for this round. In a four-
person game, the round ends after four collection runs. In a three-
person game, one round consists of three collection runs.
After each team has completed a collection run, the first round is
over. Now its time for the building phase.
THE BUILDING PHASE
Following each round, there is a building phase during which
the players use their collection items to create more or less
valuable objects desired by the chieftain.
The oldest player is the master builder for the first building
phase. He or she takes the stack of object tiles and turns the top
one face up. Each player is allowed to build the object depicted
on it as long as he or she has the required collection items.
The master builder is the first one to decide whether he or she
wants to build the depicted object. Then, the other players
decide one after the other in a clockwise direction. If a player
has built an object, a following player may also build it.
However: Each player may only build the depicted object once.
If a player decides to build the object, he or she returns the
required collection tokens to the supply pile and takes the
number of point chips indicated at the top right of the object
tile.
Important: Most of the object tiles have “honey” or a “shell”
shown at bottom right. These bonus collection items are not
absolutely necessary to create an object. If a player hands over the
desired bonus collection item when building an object, however,
he or she gets another one to three points in accordance with the
object tile.
Example: To build this stone gate, you need one clay, one stone, and
one tusk. Each player who hands over these three collection objects
gets six points. Whoever also hands over one honey gets two more
point chips as a bonus.
Once all the players have had the chance to build the depicted
object or decide against building it (possibly in the hope of
using their collection tokens later on for a more valuable object),
the master builder uncovers the next object tile. Then all the
players, starting with the master builder, will have the choice of
building that object or not.
After the seventh object tile has been uncovered and dealt with,
the building phase is over.
• All 15 object tiles are shuffled and placed face down again.
Of his or her remaining collection tokens, each player is
allowed to save only a certain number for the next building
phase. To find out how many, each player counts his or her
point chips:
The players with the most points may keep one
collection token.
The players with the second-most points may keep two
collection tokens.
The players with the third-most points are allowed to
keep three collection tokens.
The players with the fourth-most points are allowed to
keep four collection tokens.
If a player has more collection tokens than allowed, he or she
has to return extra tokens of his or her choice to the supply pile.
Then its time to play the next round.
In the second building phase, the second-oldest player is the
master builder and in the third phase its the third-oldest player.
In a three-person game, the oldest player will once again be the
master builder in the fourth building phase.
END OF GAME
After the building phase of the final round, each player counts
his or her point chips. Whoever has the most point chips is the
winner. In case of a tie, the winner is the one who has the most
collection tokens left. If it’s still tied, the tied players share the
victory.
COOPERATIVE VERSION
FOR THREE TO FOUR PLAYERS
For this version, you will need the stopwatch function of the
MAG-O-MAG timer app, or a stopwatch.
The players carry out 12 collection runs in sequence — as
indicated on the team board.
Before the game, retrieve two tokens for each collection item.
These 12 tokens are then shuffled face down and set aside. The
remaining collection tokens and the object tiles are not needed.
The players do not get any point chips at first.
Before each collection run, uncover tokens in sequence until
you have determined four spaces with collection items on the
game board. If you uncover a token of a type that you have
already turned over, you will have determined a field showing
two collection items of the same type.
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Productinformatie

MerkThames & Kosmos
ModelMag-O-Mag: The Magnetic Labyrinth
CategorieNiet gecategoriseerd
TaalNederlands
Grootte7148 MB