Thames & Kosmos Kids First: Coding & Robotics - Challenge Pack 1 handleiding
Handleiding
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DONE
10
11
12
Set up the map cards
as shown. Place the
basket on the card as
shown.
Create a program
with the code cards
to move the catapult
robot from the Start
card to event map
card A, where it will
shoot the ball into
the basket. After that,
program the robot to
move to map card B.
A
B
MAP
Use the Start and event
map cards and code
cards from the base kit.
Start with the
catapult arm
down (not
up as shown)
and with the
ball in the
holder.
Align the
opening of
the basket so
that the ball
can be shot
into it.
10
CATAPULT
CHALLENGE 3 SHOOT THE BALL
Target basket
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Productinformatie
Merk | Thames & Kosmos |
Model | Kids First: Coding & Robotics - Challenge Pack 1 |
Categorie | Niet gecategoriseerd |
Taal | Nederlands |
Grootte | 8515 MB |