Thames & Kosmos Fangs handleiding

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Handleiding

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After that, you get the card back (you can also read it again to be sure
that you interpreted the player’s reaction correctly), and you place it face
down (!) next to the green oracle deck. These discarded
cards form the
green discard pile. If the green cards have all been drawn
, the discard pile
is shuffled and becomes the new draw pile.
You now have information about that player. If later in the game you know who
belongs to which group, the oracle cards are still not useless. They can still be
used to specifically harm or heal others.
Important: Pass the oracle card to just one player. Only this player must
follow the instructions of the card, and never the player who drew it.
Determine from their action to which group they belong.
Important: Other people at the table must not know what was asked on the
oracle card.
Example: It’s your turn, and you pick up an oracle card. After reading
the oracle card to yourself, you pick Angela and give her the card.
Angela has a vampire
character. The card asks, “Are you a human or a
vampire?”
For Angela, the answer is “Yes,” so she must perform the
action on the oracle card (give you an equipment card, or if she doesn't
have one, she must advance her damage marker on the damage track by one space). This way,
you know that Angela is either a human or a vampire and definitely not a werewolf. After
performing the action, Angela returns the oracle card to you, and you place it face down on
the green discard pile.
If you had given the oracle card to Klaus, who has a werewolf character, he would have said,
“Nothing happens.This would have told you that he is neither a human nor a vampire, and
therefore is a werewolf.
The others at the table will not learn anything about group affiliations through these actions.
Witch Tree (8 rolled)
When you’ve landed at the witch tree location, you can
choose someone else in the game (or yourself) and
perform one of the following two options:
You inflict two damage points on the chosen player.
Or the chosen player may heal one of your own
damage points.
Depending on the choice, you move the player’s
damage marker forward two spaces on the damage
track when you inflict damage (toward space 14),
or back one space when you heal damage (in the
direction of the starting space).
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Productinformatie

MerkThames & Kosmos
ModelFangs
CategorieNiet gecategoriseerd
TaalNederlands
Grootte14048 MB