Thames & Kosmos Anno 1800 handleiding
Handleiding
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OPEN UP THE OLD WORLD
With the “Open up the Old World” action, your island can be extended in
order to provide more space for additional construction tokens. In
order to provide access to an Old World, the number of exploration
tokens currently needed for this has to be exhausted. The rst Old World
island of each player requires 1 exploration token, the second 2, the third
3 and the fourth 4. These costs are independent from the number of New
World islands that the player has. No player can provide access to more
than 4 Old World islands. A maximum of 1 Old World island can be opened
up per “Open up the Old World” action.
Old World islands are taken from the stack and set up to the right of your
group of islands, face up. They extend the group of islands by 2 sea squares
and 4 land squares, including 2 with coasts, all of which can be used for
the expand action (page 6). The home island’s squares do not need to
be completely covered before providing access to an Old World island.
Construction tokens can also still be built on the home island.
Old World islands bring a one-time advantage for the player. These are
either eects (page 13) that are immediately triggered as soon as the
island is opened up, or industries, shipyards or ships that can be used as
usual. Only this way is it possible for players to have exact duplicates of
an industry. For example, when the sailmakers’ workshop for workers has
already been built but another one is added by providing access to an Old
World island.
EXPLORE THE NEW WORLD
With the “Explore the New World” action, valuable resources can be
discovered from faraway islands for trading. In order to explore
a New World island, the number of exploration tokens currently
required for this has to be exhausted, similar to providing access to
Old World islands. The rst New World island of each player requires 1
exploration token, the second 2, the third 3 and the fourth 4. The costs are
independent from the number of Old World islands that the player has. No
player can explore more than 4 New World islands. A maximum of 1
New World island can be explored per “Explore the New World” action.
For each New World island explored, the player must also draw 3
New World cards and add them to their hand.
New World islands are taken from the stack and placed in your player
region face up. Each New World island displays 3 resources that it can
produce.
In order to be able to use a resource from your New World island, a trade
token must be exhausted, which can also be done several times during
each turn. The New World resources of other players cannot be
traded. However, this only applies to the New World resources and not to
their succeeding industries. Tobacco, for example, cannot be traded, but
cigars that require tobacco, can. No construction tokens can be built on
New World islands.
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Andreas urgently needs sugar cane from the New World so he can build a rum
distillery. He exhausts an exploration token as it is his rst New World island and
additionally draws 3 New World cards that he adds to his hand.
The island explored actually oers sugar
cane! In his next turn, Andreas directly
exhausts a trade token and additionally
produces timber in order to be able to
build the rum distillery.
Even though Linda already has a New
World island with sugar cane, Andreas
had to explore his own New World island
since these resources cannot be traded
with other players.
In an earlier turn, Linda has already opened up an Old World island for 1 exploration
token and as a result not only obtained more space for additional construction
tokens, but also an improved warehouse. For her second Old World island, she now
has to exhaust 2 exploration tokens. She takes the top Old World island from the face
down stack and sets it up. Due to the one-time advantage, Linda immediately takes
2 expedition cards.
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Productinformatie
| Merk | Thames & Kosmos |
| Model | Anno 1800 |
| Categorie | Niet gecategoriseerd |
| Taal | Nederlands |
| Grootte | 16542 MB |







