Thames & Kosmos Anno 1800 handleiding

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PRODUCTION (page 4)
Place down population cubes that are predetermined by the workplace in order
to produce the depicted resource 1 x and to use it in the same turn.
Directly required population cubes or naval tokens are exhausted.
TRADE (page 5)
Exhaust trade tokens in order to use 1 of the other players‘ industries.
The number is determined by the population tier that the other player would need
in order to produce this resource.
The other player receives 1 gold from the supply.
Trade cannot be refused and you cannot trade with yourself.
Occupied workplaces do not hinder trade.
Population cubes, naval tokens and resources of the New World islands that are
directly required cannot be traded.
SHIFT END (page 5)
Spend gold to return a population cube to its residence from either a workplace or the
exhausted area. The number of gold tokens is determined by the population tier.
Provided that sucient gold is present, several population cubes can be returned.
EXPAND (industries, shipyards or ships) (page 6)
Produce resources in order to build 1 construction token.
You can build up to 1 ship per shipyard in an expansion action (pay attention to ship
strengths of the shipyards!).
Ships immediately obtain naval tokens in order of their strength.
Place construction tokens that have been built over back on the gameboard.
Industries land squares, shipyards land squares with coast, ships sea squares.
A maximum of 1 of each industry can be built at the same time, shipyards and ships
can be built as often as you want.
PLAY AND ACTIVATE POPULATION CARDS (page 7)
Produce resources in order to play 1 card.
Any number of cards can be activated during your turn at any time – free action!
The card eects are one-time.
SWAP POPULATION CARDS (page 7)
Slide up to 3 hand cards under their respective stacks and then draw the same
number of cards from the same stacks.
INCREASE THE WORKFORCE (page 8)
Produce resources in order to place up to 3 new population cubes on their
residential district and to take 1 corresponding card for each new population cube.
If the population card stack is empty, gold must be spent for every card that is not
drawn. If this is not possible, the action cannot be (fully) carried out.
UPGRADE (page 8)
Produce resources in order to carry out up to 3 upgrades.
Each tier change is 1 upgrade. Order of the upgrades:
Farmer worker artisan engineer investor.
OPEN UP THE OLD WORLD (page 9)
Exhaust exploration tokens in order to set up 1 Old World island and to carry out
its eect, if possible.
1/2/3/4 exploration tokens 1st/2nd/3rd/4th Old World island.
Maximum 4 Old World islands per player.
EXPLORE THE NEW WORLD (page 9)
Exhaust exploration tokens in order to set up 1 New World island and to take 3 New
World cards.
1/2/3/4 exploration tokens 1st/2nd/3rd/4th New World island.
Maximum 4 New World islands per player.
Exhaust 1 trade token in order to produce 1 New World resource (cannot be traded).
TAKE EXPEDITION CARDS (page 10)
Exhaust 2 exploration tokens in order to draw up to 3 expedition cards and place
them face down in front of you.
You may look at your own expedition cards at any time.
CELEBRATE A FESTIVAL (page 10)
Return all population cubes and naval tokens from workplaces and from the
exhausted area back to their residential district or on their ship.
ACTIVATE OBJECTIVE CARDS (page 12)
Apply the action specied on the available objective card — free action!
Alonso Graves, Aarhant and The Editor can be activated no more than 1 per turn.
GAME PLAY
In turns, 1 action each until one player does not have any more hand cards.
Play the round to the end.
Play an additional last round.
Count inuence points.
Most inuence points = winner.
COUNT INFLUENCE POINTS (page 11)
Played population cards (facing up and down).
Visited elds of the expedition cards.
3 gold = 1 inuence point.
Fireworks token = 7 inuence points.
Fullled objective cards.
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Productinformatie

MerkThames & Kosmos
ModelAnno 1800
CategorieNiet gecategoriseerd
TaalNederlands
Grootte16542 MB