Thames & Kosmos Anno 1800 handleiding
Handleiding
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OBJECTIVE CARDS
Objective cards present you with chances and challenges of dierent
gures and achievements from the Anno world. At the beginning of each
game, you draw 5 random objective cards that stay in for the entire
game. You can of course also select your favourite combination. For the
rst game, we recommend the objective cards Alonso Graves,
University, Edvard Goode, Isabel Sarmento and Zoo.
There are two types of objective cards. Most of the objective cards
reward you with inuence points at the end of the game if you
have fullled their requirements. They have a darker background than the
eect objective cards. These have the same bright background as the
population cards. They oer you specic eects that you can use during
the game. These eects are not actions and are not used up during the
game either. Each of you can therefore use them during your own turn if it
ever seems appropriate or necessary.
Alonso Graves – Exhaust 3 exploration tokens and spend
3 gold in order to be able to carry out an additional action.
Aarhant – Exhaust 1 investor in order to obtain 5 gold
from the supply.
The Editor – Exhaust 2 exploration tokens in order to
return any 1 hand card under its appropriate population
card stack. No new cards are taken.
IMPORTANT: The eect objective cards Alonso Graves, Aarhant and The
Editor can each only be used 1 per turn.
Beryl O’Mara – 2 exploration tokens can be used as 1
trade token. The tokens are not exchanged! However, 2
exploration tokens, for example, can be exhausted in order
to trade for 1 resource produced by a farmer or worker. In
this way, several resources can also be traded in one turn.
Carl Leonard von Malching, Eli Bleakworth, The Queen, Edvard
Goode, Willie Wibblesock, Princess Qing – at the end of the game,
each industry depicted on these cards gives the player that built them the
adjacent number of inuence points.
Hannah Goode, University, World’s Fair, Madame Kahina, The Tourist
– Each of these cards gives the player that has the most of the depicted
elements (total population cubes, engineers, investors, trade tokens,
expedition cards) 10 inuence points at the end of the game. Whoever
has the second most of these elements is given 4 inuence points. In
the event of a tie, all players involved in the tie are given the respective
inuence points. In the event of a tie between the players that have the
most elements, the inuence points for the second-most elements are also
awarded.
Zoo, Museum – Each of these cards increases the
inuence points that you receive for visited animals
or artefacts by 1. Therefore, an animal eld of an
expedition card occupied by an engineer is worth 3
inuence points at the end of the game instead of
2, for example, if the zoo objective card is in play.
Bente Jorgensen – Each player that has provided access
to a maximum of 1 Old World island at the end of the
game obtains 18 inuence points. The home island is not
an Old World island!
Isabel Sarmento – Each New World island that a player
has explored gives 6 inuence points at the end of the
game.
Pyrphorian – At the end of the game, players lose 2
inuence points for each population card that they still
have in their hand. Populations cards that have been
played but not activated do not count as hand cards.
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Productinformatie
| Merk | Thames & Kosmos |
| Model | Anno 1800 |
| Categorie | Niet gecategoriseerd |
| Taal | Nederlands |
| Grootte | 16542 MB |







