Thames & Kosmos Anno 1800 handleiding

16 pagina's
PDF beschikbaar

Handleiding

Je bekijkt pagina 12 van 16
OBJECTIVE CARDS
Objective cards present you with chances and challenges of dierent
gures and achievements from the Anno world. At the beginning of each
game, you draw 5 random objective cards that stay in for the entire
game. You can of course also select your favourite combination. For the
rst game, we recommend the objective cards Alonso Graves,
University, Edvard Goode, Isabel Sarmento and Zoo.
There are two types of objective cards. Most of the objective cards
reward you with inuence points at the end of the game if you
have fullled their requirements. They have a darker background than the
eect objective cards. These have the same bright background as the
population cards. They oer you specic eects that you can use during
the game. These eects are not actions and are not used up during the
game either. Each of you can therefore use them during your own turn if it
ever seems appropriate or necessary.
Alonso Graves – Exhaust 3 exploration tokens and spend
3 gold in order to be able to carry out an additional action.
Aarhant – Exhaust 1 investor in order to obtain 5 gold
from the supply.
The Editor – Exhaust 2 exploration tokens in order to
return any 1 hand card under its appropriate population
card stack. No new cards are taken.
IMPORTANT: The eect objective cards Alonso Graves, Aarhant and The
Editor can each only be used 1 per turn.
Beryl O’Mara – 2 exploration tokens can be used as 1
trade token. The tokens are not exchanged! However, 2
exploration tokens, for example, can be exhausted in order
to trade for 1 resource produced by a farmer or worker. In
this way, several resources can also be traded in one turn.
Carl Leonard von Malching, Eli Bleakworth, The Queen, Edvard
Goode, Willie Wibblesock, Princess Qing – at the end of the game,
each industry depicted on these cards gives the player that built them the
adjacent number of inuence points.
Hannah Goode, University, World’s Fair, Madame Kahina, The Tourist
– Each of these cards gives the player that has the most of the depicted
elements (total population cubes, engineers, investors, trade tokens,
expedition cards) 10 inuence points at the end of the game. Whoever
has the second most of these elements is given 4 inuence points. In
the event of a tie, all players involved in the tie are given the respective
inuence points. In the event of a tie between the players that have the
most elements, the inuence points for the second-most elements are also
awarded.
Zoo, Museum – Each of these cards increases the
inuence points that you receive for visited animals
or artefacts by 1. Therefore, an animal eld of an
expedition card occupied by an engineer is worth 3
inuence points at the end of the game instead of
2, for example, if the zoo objective card is in play.
Bente Jorgensen – Each player that has provided access
to a maximum of 1 Old World island at the end of the
game obtains 18 inuence points. The home island is not
an Old World island!
Isabel Sarmento – Each New World island that a player
has explored gives 6 inuence points at the end of the
game.
Pyrphorian – At the end of the game, players lose 2
inuence points for each population card that they still
have in their hand. Populations cards that have been
played but not activated do not count as hand cards.
z
z
12

Bekijk gratis de handleiding van Thames & Kosmos Anno 1800, stel vragen en lees de antwoorden op veelvoorkomende problemen, of gebruik onze assistent om sneller informatie in de handleiding te vinden of uitleg te krijgen over specifieke functies.

Productinformatie

MerkThames & Kosmos
ModelAnno 1800
CategorieNiet gecategoriseerd
TaalNederlands
Grootte16542 MB