Nord Modular G2 handleiding

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NORD MODULAR G2 V1.4x 7. The Patch Mutator: Patch Mutator reference
Page 103
6. If a sound is good, but not quite there yet, you can try the Patch Adjustor knobs to make swift
changes, for example shorten the attack times or adjusting the timbre. Then go on from the modi
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fied sound.
7. If the children differ too much or too little from the parent, try changing the Mutation Probability
(few or many changes) and Mutation Range (small or large changes).
8. Repeat steps 3 to 5 any number of times, and save the sounds you like in the Temporary Storage.
9. Also try mating one sound with another. Drag one nice variation to the Mother box, and another to
the Father box. Then press Cross. Six new children will be created that are random mixes of the two
parent sounds. This works best if the parents are not too similar.
10. When you are finished, copy a row from the Temporary Storage to the eight variation buffers by
clicking the “v” button to the right of the row, and save the patch.
Instead of starting with an existing sound, you can click Randomize to generate six completely random
children. Some of these may be very ugly, or even totally quiet. That is part of the game. If none is good,
try clicking Randomize again. For most patches you will soon find a sound that will work as a good
starting point. Remember that the sound doesn’t need to be perfect. Through the process of repeated
breeding you can modify it to suit your taste.
You can manually modify any sound (child, parent or in the storage) at any time, either by turning knobs
in the usual way, or by using the Patch Adjustor. If you breed from this changed sound, these changes
will inherited by the children.
NOTE! All operations in the Patch Mutator works with multi-step UNDO in the usual way.
NOTE! The Temporary Storage is not saved with the patch. When the patch is closed, the
contents are lost and cannot be recreated. Only the eight Patch Variations in the bottom row are
saved with the patch. Make sure that you save your favorite sounds as Patch Variations (see
below).
PATCH MUTATOR REFERENCE
In this section you will find a detailed description of the different operations in the Patch Mutator, and
some hints about how to use them in sound design.
There is only one Patch Mutator window, but under the surface there are one instance of the Patch
Mutator per open patch. This means that each open patch has its own Temporary Storage, probability
settings and Quick Locks. However, these settings are not saved with the Patch.
Normally the G2 has eight edit buffers, the Patch Variations, and one of them is always active. With the
Patch Mutator, this is no longer the case. If a parent, child or a sound from the Temporary Storage has
focus, no Patch Variation is selected. Instead, the Patch Mutator uses a ninth, internal variation. This
means that you can evolve and experiment without touching any of the eight Patch Variations.

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Productinformatie

MerkNord
ModelModular G2
CategorieNiet gecategoriseerd
TaalNederlands
Grootte60689 MB