Dexibell VIVO S2 handleiding
Handleiding
Je bekijkt pagina 37 van 84

37
How To Load Sound Libraries From a USB Memory
libraries.
Removing a Sound Library
NOTE
The removed libraries are not deleted. They remain in the
Factory area ('INTERNAL ARCHIVE') ready to be reloaded again.
See "Recovery a Library from the 'INTERNAL ARCHIVE'" (p. 38)
and "Restore the Factory Sounds" (p. 34).
1. Use the [] [] buttons to select the sound library you
want to temporary remove.
2. If you want to know the sounds contained in the library,
press the [] button to open it.
3. If you want to listen the sounds of the library, use the the
[] [] buttons to select the sound and activate notes by
the keyboard of the VIVO S2.
If you don't need of these sounds, you can proceed with the
removal.
4. From the 'SOUND LIBRARY' page, press the 'REMOVE'
Function button to perform the removal.
The display shows:
5. Press the 'YES' Function button to perform the removal.
Press 'NO' if you no longer want to perform the function.
NOTE ABOUT THE REMOVAL OF SOUND LIBRARIES
• Factory libraries - The factory libraries are not deleted but are
removed from the list of libraries to load at startup.
• User Sound libraries . The User Sound libraries are
permanently deleted. Make sure to have a backup, if you
think you need them again.
How To Load Sound Libraries From a
USB Memory
You can import sounds library in the User Sound memory of VIVO S2 and
use them in your performances. To import them you need an USB Memory
and your Personal computer.
Loading a sounds library in a USB Memory
1.
Using your computer, download the new sound library
from the DEXIBELL web site (.DXS) or from any other web
site (.SF2).
2. Create a folder 'SOUND' in the root of the USB Memory.
3. Copy the sound library (.DXS/.SF2) into the USB Memory’s
'SOUND' folder.
4. Insert the USB Memory into the VIVO S2 USB port.
See "Connecting an USB Memory Device (commercially
available)" (p. 16).
5. See "Adding a Library from USB Memory" (p. 37) to
import the sound library.
Adding a Library
1. Press the 'ADD' Function button to add a library.
The display shows the libraries previous removed:
In the example above, the list of removed libraries is empty (no
libraries has been previously deleted). In this case you can add only
libraries from an USB Memory previously loaded.
The following example shows that some libraries was removed and
the list of 'INTERNAL ARCHIVE'shows which they are:
2. If you want get information about the RAM Internal free
memory, press the 'FREE SIZE' Function button.
The page shows the RAM Internal memory available express in MB
and percent.
This function is useful to know how much available free memory
you have to load new libraries.
Adding a Library from USB Memory
1. To load the library into your USB Memory, please refer to
"Loading a sounds library in a USB Memory" (p. 37).
2. Insert the USB Memory into the USB port of the VIVO S2.
3. From the 'INTERNAL ARCHIVE' page, press the 'USB'
Function button to list the sound libraries in the USB
Memory.
Bekijk gratis de handleiding van Dexibell VIVO S2, stel vragen en lees de antwoorden op veelvoorkomende problemen, of gebruik onze assistent om sneller informatie in de handleiding te vinden of uitleg te krijgen over specifieke functies.
Productinformatie
| Merk | Dexibell |
| Model | VIVO S2 |
| Categorie | Niet gecategoriseerd |
| Taal | Nederlands |
| Grootte | 17107 MB |



