Boss GX-10 handleiding
Handleiding
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17
Playing
This section explains the basic operations when you are playing, including how to select the preset and user memories stored in the GX-10, how to
switch the individual effects on/off, the screens that are displayed and so on.
Selecting a memory
A combination of effects and their settings is called a “memory”.
A group of three memories is called a “bank”.
Memory type Explanation
User memory (U01-1–U66-3)
These can be overwritten.
Preset memory (P01-1–P33-3)
These cannot be overwritten. However, you can write a Preset memory
into the User memory, modify the settings to your needs and store your
modified version in the User memory.
Selecting a memory using the touch panel
You can swipe the memory number horizontally or vertically to switch between memories on the play screen that appears when the power is
turned on.
On other play screens, you can switch between memories by horizontally swiping the memory number and memory name at the top of the screen.
Selecting the control mode
The control mode lets you choose how to operate the memories and effects.
The GX-10 features three control modes.
See the page for the control modes to learn more about how each control mode works.
Control mode Explanation
UP/DOWN (up/down mode) (p. 18)
In this mode, the memories switch in sequential order.
* This is the factory setting.
BANK NUM (bank/number mode) (p. 19)
This mode switches between memories 1–3 for each bank.
In this mode, press the [É] and [Ç] switch or the [Ç] and [C1] switch at
the same time to switch between banks.
MANUAL (manual mode) (p. 21)
This mode is for operating the functions assigned to each switch.
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Productinformatie
Merk | Boss |
Model | GX-10 |
Categorie | Niet gecategoriseerd |
Taal | Nederlands |
Grootte | 21947 MB |