American Audio PSX handleiding

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(a) FADER “Q” START CONTROL: This feature is used in conjunction with most American Audio® and American DJ®
audio mixers that also feature “Fader Q Start” control. For best results use this feature with two (2) PSX™ players.
Connect your PSX’s as described in the set-up section of this manual. After set-up is completed load your players.
By moving the mixer’s crossfader from left to right you can start and pause your PSX™ playback functions. For
Example, when using two (2) PSX™ players and a Fader “Q” Start mixer, if your mixer’s crossfader is all the way to
the left (player one is playing, player two is in cue or pause mode), and you move the fader at least 20% to the right,
player two (2) will begin to play and player one (1) will return to cue mode. When the crossfader is to the right, and
you move it 20% to the left, player one (1) will begin to play and player two (2) will return to its’ cue point. You can
create great effects similar to scratching with this feature. After storing cue points on each side of the CD player,
different songs or samples may quickly be recalled by moving the mixer crossfader back and forth. New cue points
can be easily selected on the PSX™ player (see setting cue points page 13). “Q” Start control is easy to use and
mastering this feature will help you create amazing effects with your music. Note: For proper “Q” Start operation be
sure your mixers “Hamster” setting are set to 1/2 (Normal Setting).
(b) BOP EFFECT: The Bop Effect button serves two features. First, it is a stutter effect, creating a sound similar to a
sampler. Second, it will return to the last Cue point in memory instantly. This will allow you to create great effects. To
create the BOP Effect, see BOP Effect on page 15.
(c) FLIP-FLOP: This feature is used in conjunction with American Audio® mixers that also feature Fader “Q” Start.
For FLIP-FLOP results you must use two (2) PSX™ players. Connect your PSX’s as described in the set-up
section of this manual. This feature will start the next player once one (1) player has ended. For example, if player
one (1) is playing a disc and it ends, player two (2) will instantly begin to play. You may set FLIP-FLOP to play track
to track or disc to disc. For more information on this feature, see FLIP-FLOP™ on page 18.
(d) MEMORY BACKUP: The PSX™ has a five (5) year memory back-up, that will save your setting in case the
power supply is accidentally disconnected. PSX™ will remember your last setting (repeat, SGL, CTN, and effect
parameters) even if you disconnect your main power. The PSX™ will store your cue points in memory
if you accidentally eject a disc or shut off the power. To store your settings into memory hold down the
MEMORY
BUTTON (7
) for 3 seconds. For more information see SYSTEM MEMORY on page 24.
(e) PROGRAMMABLE CUE POINTS: The PSX™ has three Flash Start Buttons (8). 128 Cue points can be stored in
each of the
FLASH START BUTTONS (6), for a total of 384. These cue points can be stored into the unit's internal
memory and may be recalled at any time. See setting "Cue Points" on page 16
8 times over sampling 1 bit D/A converter
Auto cue
1/75th second frame search
Real time cue (“Cue on the Fly”)
4 different speed scan (2 Forward/2 Reverse)
Pitch display
Digital RCA coaxial output
Large bright Digital Screen can be viewed from wide angles.
Fader “Q” Start Control (a)
Seamless Loop (uninterrupted loop playback)
Sampler (Forward & Reverse Sampling)
Bop Effect (b)
Flip-Flop (Relay Playback) (c)
Adjustable Pitch Percentages: +/-8%, +/-12% or +/-16%
Jog Wheel Pitch Bend +/-100%
Memory Backup, Defaults to last setting (d)
Instant Start within 10 ms (sound is produced immediately when the PLAY button is pressed)
3 Programmable Cue (Flash Start ) Buttons
Slot Loading Drive - No more Transport Tray
384 programmable Cue Points (128 x 3) (e)
MAIN FEATURES
©American Audio® - www.americanaudio.us - PSX™ Instruction Manual Page 7

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Productinformatie

MerkAmerican Audio
ModelPSX
CategorieNiet gecategoriseerd
TaalNederlands
Grootte6861 MB