American Audio PSX handleiding
Handleiding
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Once you have set your CUE Point by one of the two means listed on page 14, you may store your cue point in
one of the
FLASH BUTTONS (6). Once you store this cue point in memory you may recall it at any time and you
may even recall if the disc has been remove or power had been disconnected. You may store a maximum of
three cue points per a disc and maximum of 384 cue points can saved in unit's memory. The
MEMORY BUCK-
ET (52)
in the LCD DISPLAY (1) will approximate the available memory. Either a CUE POINT or a SAMPLE
(See creating a sample loop on page 17) can be stored into a
FLASH BUTTON (6), not both. To Store a cue
point:
1) Create a Cue Point by one of the two means listed on page 14. Press the
MEMORY BUTTON (12), as
in Figure 17. The red Memory Cue LED will glow indicating the store memory function has been activated.
You may now press any one of the three
FLASH BUTTONS (6) to store your cue point into memory (Figure
18). After pressing one of the
FLASH BUTTONS (6), the corresponding Flash Button LED will flash briefly.
The LED on the above the Flash Button (6) will remain lit indicating either a sample or cue point is stored
in memory. The red Memory LED will turn off.
2) Repeat the above steps to store up to three Cue Points. Once all your three cue points have been stored you
may access them at any time. During playback the cue points will instantly start playback from that point without
any music interruption. Please note in order to access these cue point, the disc used to create the cue points
must be in the drive.
10. CREATING AND PLAYING A SEAMLESS LOOP
A seamless loop is a sound loop that plays continuously without sound interruption. You can use this loop to
create dramatic effect in your mixing. This loop has no time limit and you could actually loop the entire length
of disc. You create a seamless loop between two continuous points of a disc.
11. EDITING A LOOP:
BASIC OPERATIONS (CONT.)
Figure 18
Figure 17
2) Press the IN BUTTON
(12)
. This will set the
starting point of the
SEAMLESS LOOP. The
IN BUTTON (12) LED
will light.
1) Press
PLAY/PAUSE
BUTTON (15) to
activate playback
mode
Figure 20
Figure 19
©American Audio® - www.americanaudio.us - PSX™ Instruction Manual Page 16
TRAN SECHOSCRA TCH FLAN GER
PARA METER
SGL/ CT
N
TIME AUTO
CUE
SAMP LE PITC H
CUE
1 2 3 4 5 6 7 8 9 0
REL OOP
SING LE
LOOP
REMA IN
TOTA LELAP SED
M
T
S
.
F
PITC H
CUE
AUTO
HOLD
EJEC T/
STOP
8%/12%/1 6% ON/OF F
TRAN SECHOSCRA TCH FLAN GER
PARA METER
SGL/ CT
N
TIME AUTO
CUE
SAMP LE PITC H
CUE
1 2 3 4 5 6 7 8 9 0
REL OOP
SING LE
LOOP
REMA IN
TOTA LELAP SED
M
T
S
.
F
PITC H
CUE
AUTO
HOLD
EJEC T/
STOP
8%/12%/1 6% ON/OF F
TRAN SECHOSCRA TCH FLANG ER
PARA METER
SGL/ CT
N
TIME AUTO
CUE
SAMP LE PIT CH
CUE
1 2 3 4 5 6 7 8 9 0
REL OOP
SIN GLE
LOO P
REM AIN
TOTA LELA PSED
M
T
S
.
F
PITC H
CUE
AUT O
HOLD
EJE CT/
STOP
8%/12%/ 16% ON/O FF
TRAN SECHOSCRA TCH FLANG ER
PARA METER
SGL/ CT
N
TIME AUTO
CUE
SAMP LE PIT CH
CUE
1 2 3 4 5 6 7 8 9 0
REL OOP
SIN GLE
LOO P
REM AIN
TOTA LELA PSED
M
T
S
.
F
PITC H
CUE
AUT O
HOLD
EJE CT/
STOP
8%/12%/ 16% ON/O FF
Bekijk gratis de handleiding van American Audio PSX, stel vragen en lees de antwoorden op veelvoorkomende problemen, of gebruik onze assistent om sneller informatie in de handleiding te vinden of uitleg te krijgen over specifieke functies.
Productinformatie
| Merk | American Audio |
| Model | PSX |
| Categorie | Niet gecategoriseerd |
| Taal | Nederlands |
| Grootte | 6861 MB |







